Timme Kingma profile photo

Timme Kingma

Let’s build something amazing together!

Skills & Tools

Languages

C# JavaScript TypeScript Java SQL HTML

Frameworks & Tools

Unity ASP.NET Core Entity Framework Git NPM Docker

DevOps & Testing

CI/CD Pipelines Azure Pipelines GitHub Actions Unit Testing Playwright

Systems & Security

Linux Kali Tools Wireshark

Other

UML Scrum Communication Problem Solving

Welcome to My Portfolio Profile

Hello! I'm Timme, a 23-year-old fullstack software developer from Meppel, Netherlands. I love technical challenges and thrive when solutions need puzzling together. With a strong foundation in various programming languages and technologies, I specialize in developing user-friendly applications and exploring the latest trends in tech.

I invite you to explore my work, and if you’d like to learn more about me as an person, read more here

Professional Projects i These are real-world projects I've worked on during internships and professional roles. Click "View Project" to see live examples where available.

Crazy Cars

Finished

With over 1 million plays, Crazy Cars is an awesome car game I had the chance to work on during my time at NoPressureStudios. I worked closely with my internship supervisor, who was an artist, to help create the game. i This was my first major project in the gaming industry. The 1+ million plays milestone was achieved through Poki's platform distribution.

Slot Zuylen

Finished

During my time at Vrowl, I had the chance to work on the Slot Zuylen project, where I made an update to the project, which is currently live.

Syncreon

Finished

During my time at Vrowl, I worked on the Syncreon project, where I created the base of the application and updated the project according to the customer's goals. I did all of this with the support of an employee at Vrowl.

djurve

Finished

At djurve, I developed an internal web editor for their platform, creating a reusable component that could be used across different modules. I worked on both frontend and backend using Svelte and TypeScript, while learning to work with Azure Pipelines in a professional environment.

Personal Projects i These are personal projects I've built in my free time to explore new technologies, solve real problems, and expand my skills. Each project represents experimentation and learning outside of professional work.

A complete 2D physics simulation built from scratch in Java. Features realistic collision detection, object interactions, and spatial optimization for smooth performance.

CipherForge

Finished

A hybrid file encryption tool combining RSA-2048 and AES-256 encryption. Features password protection with PBKDF2 and both CLI and GUI interfaces.

A WPF application that automates invoice generation for my parents business. Built to explore N-tier architecture while solving a real-world problem.

Education And Experience i My educational background and professional journey.

2023 - Present

University of Applied Sciences

Windesheim, Focus in software development and cybersecurity.

July 2025 - January 2026

Intern Software Developer

CodeGlass, Zwolle. Worked on an.

April 2025 - June 2025

Software Development Intern

djurve, Zwolle. Built an internal web editor with Svelte, TypeScript, and C#.

June 2023 - August 2023

HR Assistant

DNZT, Meppel. Handled HR and scheduling during peak summer season.

2019 - 2023

Game Development (MBO)

Deltion, Zwolle. 4-year program covering Unity, C#, and game design.

August 2022 - February 2023

Intern Developer

VR Owl, Utrecht. Worked on VR projects using Unity and C#.

January 2022 - July 2022

Intern Game Developer

NoPressureStudios, Emmen. Developed mobile games with Unity and C#.

Contact Me

If you have any questions or would like to connect, feel free to email me at timme.albert.kingma@gmail.com or reach out through any of the following methods: